I Built THE DROPPER in Minecraft!
Updated: November 18, 2024
Summary
The video documents the speaker's journey of recreating The Dropper in their hardcore world. Extensive preparation, including Wither killing farms, sheep farms for wool, and utilizing Redstone machines, was crucial in the construction process. Facing challenges like water, lava, and burnout, the speaker persevered, balancing priorities, and renewed their interest in Minecraft after a break. The completion of the dropper project showcased dedication and creative solutions, culminating in a rewarding experience for the player and viewers alike. Additionally, the successful completion of the One Chance map in their world demonstrated skill and precision, ensuring a flawless run and engaging live stream experience for thousands of viewers.
TABLE OF CONTENTS
Recreating The Dropper in Hardcore World
Preparing for the Dropper Levels
Using TNT Bombing Machines
Building Redstone Machines
Creating Wither Farm for Beacons
Crafting Shulkers of Golden Ingots
Completing Wither Killing Farm
Building Sheep Farm for Wool
Crafting Thousands of Shears
Clearing Land with World Eater
The Beginning of the End
Crafting and Placing Lava
Discovery of a Tunnel and Memories
Preparation for the World Eater
Building the World Eater
Testing the World Eater
Burnout and Break
Return to the Dropper Project
Collecting Items for the Dropper
Constructing the Dropper Levels
Dealing with Snow Issue
Building Challenges and Solutions
Final Stretch of Building
Teleported to Cool Optical Illusion Chamber
Recreating The Dropper in Hardcore World
Playing One Chance Map in Hardcore World
Completing Levels 1-5
Challenges in Forest and Skeleton Levels
Smooth Progression Through Parkour and Final Level
Placing Diamonds and Teleporting
Recreating The Dropper in Hardcore World
The speaker decides to recreate The Dropper in their hardcore world, starting by marking out the area for all the dropper levels to go.
Preparing for the Dropper Levels
Extensive preparation is needed for the dropper levels, including clearing the land to fit the tall levels going from World height down to bedrock.
Using TNT Bombing Machines
Due to the slow hand mining process, the speaker decides to use TNT bombing machines to clear out the area for efficiency.
Building Redstone Machines
The speaker constructs Redstone machines to clear out the land quickly, facing challenges but eventually making progress.
Creating Wither Farm for Beacons
To obtain beacons for the project, the speaker builds a Wither killing farm to collect Wither skulls and Soul Sand.
Crafting Shulkers of Golden Ingots
The speaker crafts shulkers of golden ingots to trade with piglins for Soul Sand for the project.
Completing Wither Killing Farm
After overcoming challenges, the speaker completes the Wither killing farm successfully and tests its functionality.
Building Sheep Farm for Wool
To gather wool for the dropper levels, the speaker constructs a massive sheep farm with various colors of sheep.
Crafting Thousands of Shears
The speaker crafts thousands of shears for shearing the sheep in the farm efficiently to gather wool.
Clearing Land with World Eater
Using a World Eater machine, the speaker clears a large chunk of land in preparation for building the dropper levels.
The Beginning of the End
The speaker encounters issues with water and lava, needing to plug and clear it repeatedly in the trenches.
Crafting and Placing Lava
The speaker faces challenges with excessive lava and obsidian, requiring crafting buckets and clearing the lava multiple times.
Discovery of a Tunnel and Memories
The speaker discovers a forgotten tunnel while clearing lava, leading to reflections on past experiences and discoveries in the game.
Preparation for the World Eater
The speaker works on clearing immovable blocks, making preparations for the world eater, and introducing a creative solution to locate blocks accurately.
Building the World Eater
The speaker constructs the world eater machine, following a schematic and acknowledging the designer, Fallen Bread.
Testing the World Eater
The speaker tests the world eater machine, facing anticipation and excitement amidst the construction process.
Burnout and Break
The speaker experiences burnout and decides to take a break from Minecraft, reflecting on the need for balance and hobbies outside the game.
Return to the Dropper Project
After a break, the speaker returns to the dropper project, reevaluating priorities and finding a renewed interest in Minecraft.
Collecting Items for the Dropper
The speaker spends five days collecting various items for the dropper project, showcasing the progress and challenges faced during the collection process.
Constructing the Dropper Levels
The speaker begins building the dropper levels, showcasing the process of placing blocks, handling Phantoms, and detailing the construction challenges faced.
Dealing with Snow Issue
The speaker explores solutions to prevent snow from accumulating in the project and decides to build a glass roof to address the snow problem.
Building Challenges and Solutions
The speaker encounters challenges with a malfunctioning farm, spends time fixing it, and continues with building the levels despite setbacks.
Final Stretch of Building
The speaker nears the completion of the project, reflects on the journey, and works on finishing the levels and finalizing the project.
Teleported to Cool Optical Illusion Chamber
After successfully beating all levels in a row, the player is teleported to a chamber with a cool optical illusion as a reward.
Recreating The Dropper in Hardcore World
The player successfully recreates The Dropper in their hardcore world, feeling accomplished after checking off the building chapter.
Playing One Chance Map in Hardcore World
The player embarks on playing the One Chance map in their 14,000-day hardcore world, nervously anticipating the live stream where thousands of viewers can witness their progress and potential failure.
Completing Levels 1-5
The player successfully completes levels 1 to 5 of the map, collecting diamonds and navigating challenges smoothly without taking any damage.
Challenges in Forest and Skeleton Levels
Navigating through the forest and skeleton levels with precision and efficiency, showcasing a flawless run without any mistakes.
Smooth Progression Through Parkour and Final Level
The player smoothly navigates through parkour sections, collects diamonds, and completes the final level, ensuring accountability by doing it on a live stream to prove legitimacy.
Placing Diamonds and Teleporting
After successfully completing all levels and placing diamonds in the chest, the player gets teleported, marking the completion of chapter 6.
FAQ
Q: What preparation is needed before constructing the dropper levels in a hardcore world?
A: Extensive preparation is needed, including clearing the land to fit the tall levels going from World height down to bedrock.
Q: How did the player efficiently clear out the area for the dropper levels?
A: The player decided to use TNT bombing machines and constructed Redstone machines to clear out the land quickly.
Q: How did the player obtain beacons for the project?
A: The player built a Wither killing farm to collect Wither skulls and Soul Sand. They also crafted shulkers of golden ingots to trade with piglins for Soul Sand.
Q: What method did the player use to gather wool for the dropper levels?
A: The player constructed a massive sheep farm with various colors of sheep and crafted thousands of shears for shearing the sheep efficiently to gather wool.
Q: What challenges did the player face while constructing the dropper levels?
A: Challenges included issues with water and lava in the trenches, excessive lava and obsidian requiring multiple clearing, and encountering immovable blocks.
Q: How did the player address the issue of snow accumulation in the project?
A: The player decided to build a glass roof to prevent snow from accumulating in the project.
Q: What machine did the player construct to clear a large chunk of land in preparation for building the dropper levels?
A: The player constructed a World Eater machine to clear a large chunk of land.
Q: Who designed the schematic for the world eater machine?
A: The designer of the schematic for the world eater machine was Fallen Bread.
Q: What led to the player reflecting on past experiences and discoveries in the game?
A: The player discovered a forgotten tunnel while clearing lava, which led to reflections on past experiences and discoveries in the game.
Q: How did the player introduce a creative solution to locate blocks accurately?
A: The player worked on clearing immovable blocks and introduced a creative solution to locate blocks accurately.
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